Friday, July 27, 2012

This week's writing prompt--results

The Phaserheads not only jointly blog, but also meet as a writer support group twice monthly. We talk about writing-related topics from the mechanics of good writing to marketing a book, we report on what we've been writing (sometimes sharing a short excerpt with the group) ... and we do short writing exercises using prompts: a concept, a phrase, or a sentence is announced and a time set, usually between 3 and 5 minutes. Our rule is that everyone has to write but you don't have to share what you wrote if you came up blank or just don't like what you did.

The need to go with the first thing that pops into your head and write like crazy for a couple of minutes leads to some very creative writing.The fun part of doing this in a group, though, is hearing what everyone else wrote. As this blog's name reflects, we have writers of mystery-suspense stories, others who do fantasy and one whose chosen genre is science fiction. We have poets, at least one writer who nearly always goes for the totally offbeat humor, and one who often ends up with a romantic (more or less) triangle in the story. It gets really fun when the group members write against style, choosing an approach more characteristic of one of the other writers.


So, on to one of this week's prompts: "The weregirl turned back into"
Image courtesy of cscarlett15 via deviantart.com


I came up with the following:


The weregirl turned back into the bar. “Y’all go on to the party,” she called to the group, “don’t wait for me. I’ll catch up with you when I can.”


To a chorus of ok's and see-ya's, she waved and took off down the street at a quick walk. She turned at the first cross street, then dashed into the park and toward the museum. This last-minute stuff was getting old—and she really liked this bunch of friends. She’d been teased about being a Cinderella tonight and had to have the reference explained –that she was always running away around midnight. But if she didn’t make it back to the portrait gallery before the moon set …

I'm not entirely sure where I was going with this. We all played with some aspect of what a weregirl was when she wasn't a girl. The idea of having her be something other than an animal, or a male human, intrigued me. The art museum seemed to hold such promise, but she would still need to be something at least quasi-living for the "were" characteristic to take hold. I'm not sure whether she would have turned out to be a plant in the portrait gallery, or maybe a wooden sculpture, with wood that somehow retained a quasi-life aspect.

OK, group--who's next?

Monday, July 23, 2012

The zen of writing


Writing is an odd sort of occupation. Writers want to communicate with others—but not necessarily have any direct contact with their readers. The writing itself, generally intended to be shared with at least dozens of readers and possibly hundreds or thousands, usually gets created in solitude and if not in silence, then with a sound-background of the writer’s choice.

Writers differ widely in their approach to writing, too. Some swear by organization: not just outline, but detailed character descriptions, and action mapped out to the level of chapter-by-chapter, at least. Others just pick up pen, pencil or keyboard and start writing, with or without any idea where this essay or story might end up. After all, one can always fix inconsistencies and plot omissions in the edit stage.

I fall somewhere between these two extremes myself. I always have some idea what I want to say in a short essay, and I started my few novel-length works (2 more-or-less done, one more barely started) with an idea about the identity and personality of at least two main characters, the opening problem and a goal or endpoint. But I leave myself plenty of leeway, starting out with vast uncharted areas within the general territory I intend to cover.

Partly, this reflects a rebellion against early how-to-write training in school, which insisted that an essay must be fully outlined, supporting ideas and all. That never worked well for me. As I’d begin to write from my outline, I’d always find myself departing from my outline: thinking of better examples to support my argument or a better order in which to present them. So I got in the habit of writing my essay or report first, working directly from my notes. Once the paper had been written, I could go back and make an outline that reflected what I actually wrote, thus keeping my teachers happy.

But an approach to the writing process that I can only describe as a sort of zen forms other big reason for leaving myself wiggle room when I start to write. While I can understand the rationale behind mapping everything out beforehand—even admire those for whom such a technique works—I can only admire from afar. For me, ignorance of exactly how the story will unfold between opening and goal allows me to come to the story’s details fresh. And somehow I help the loose ends stitch themselves together by the end.

I’d probably have better control over length if I preplanned more, though.

Susan shares more thoughts about the process of writing on her blog about writing, http://startingyourstory.wordpress.com/.

Monday, June 25, 2012

Literary Fiction is... well... literary

Authors of literary fiction focus on the art of writing as the main interest of the author and the reader. Literary artists write novels that have plot, but they are more concerned about creating a sort of onion effect. The more you read the story, the more you discover. As you peel away one layer of story, say the plot, you find a second story built around the theme. Read the story once for what happens. Go back to ask why. Another reading gets you thinking about how the author created such a beautiful, cohesive whole. You may enjoy the way the author developed the character as the story moved forward. The main character goes through a big change of some sort. Literary stories may or may not have a beginning, a middle and an end.

One example of an artistic onion layer can be found in Hemingway’s The Sun Also Rises. Read the novel a few times and you begin to see that all the characters equate to bulls or cows of one sort or another. That’s why the author spends so much time telling you about bullfighting and the different types of bulls. Gaining that understanding from a single reading is difficult. Knowing it helps to make the story come together for you.

Meanwhile… back to suspense/thriller novels
Serious writers of suspense/thriller novels or other genre fiction will tell you they do the same thing literary novelists do in creating character depth and layers of artistic merit. And they will point out that most literary authors actually write genre fiction. For example, Charles Dickens, if not the first author of a murder mystery novel, was certainly an early adapter of the genre. So what’s the difference for you as a reader?

The first rule is to find novels you enjoy. Read other novels written by the same author or authors. If you enjoy the classics, you may enjoy modern authors who pride themselves in writing “literary” novels. If you enjoy murder mysteries, read them.

The point is simply this: the better authors invest themselves in developing the literary quality of their work as well as entertaining you with a good plot. “Literary” authors generally are not concerned as much about plot as they are character and literary tradition. They mainly write for themselves as artists. They trust that literary readers will find their work.

Genre authors emphasize telling a compelling story within their genre to entertain their readers. Their stories have a beginning, a middle and an end. They know how to develop a character so you can empathize with her. They know how to make you weep or laugh. They are not afraid to kill off a character, but also recognize there are consequences to their actions. They know how to make you want to turn the page, something literary authors are less concerned about.

Read literary novels when you enjoy an author who plays with the language, writes poetically and provides insights into philosophy and why the world works the way it does. Read genre fiction when you want to enjoy a good tale well told.

And speaking of tales worth telling, please consider my suspense/thriller novel Fulfillment, click here for Amazon or click here for paperback.

Here’s another novel idea…
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Tuesday, June 5, 2012

based on true events

Hovering bedside, the demon started out in a playful mood.  He toyed with ideas of escape from imminent danger, entangled relationships from disparate social circles, and added a smattering of spooks and creeps where appropriate.  His specialty was not so much in blood and gore, but illusions of deformity, illness and the like.  He liked to throw in possessed children, depending on the dreamer.

This time she happened to be an insouciant waste of time.  She was one of those.  One of those who like to write on the side.  On the side, top, bottom and middle of their daily lives, they were unassuming emotional vampires, sucking the beauty and chaos out from any situation, as if they couldn't cope without arranging words to process the things that did and didn't happen.  Getting chills in her bed, she secretly lavished in the scared feeling.  Instead of waking up, forcing happy thoughts, or crying out to God, she seemed to be trying to actually
prolong the nightmare.  Could this be this right?  Along the edges of his consciousness, the demon began to suspect that she was working out descriptions of characters and setting from what she saw.  Infuriated that the writer was using even this opportunity to cultivate plot fodder for scenes of her next book, shook her awake with a loud shriek and dissipated out of the room.
The demon returned with new strategies, worse images.  But the woman in her fear, welcomed it and would wake up to begin writing furiously before the details tapered out.  This of course challenged the demon even more....

Sometimes our muses aren't friendly.  I was thinking, that writers make muses out of anything, seizing upon facts, thoughts, events, all the time with a persistent ulterior motive: in part, to exploit them as material for their writing. Whether it be the experience of a nightmare, a loved one's financial or health struggles, romances of all kinds, etc., we are opportunists of all we encounter whether or not we like it.

What do you think?  Are we vampires?

Wednesday, May 30, 2012

You Noir What You Noir

In this video I talk about my dark, mysterious "noir" writing style. Enjoy.



To learn more about my suspense novel Fulfillment, click here for Amazon or click here for paperback.

For more on this topic, please visit my author blog by clicking here.

Here’s another novel idea…
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Thursday, May 10, 2012

Reading Suspense/Thriller Fiction

Writers choose a genre of fiction that works best for them. I focus on suspense/thriller while mixing in elements of other genres. This video covers the types of fiction I blend together to make a story.



To learn more about my suspense novel Fulfillment, click here for Amazon or click here for paperback.

For more on this topic, please visit my author blog by clicking here.

Here’s another novel idea…
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Wednesday, May 2, 2012

New Series: How to Read Suspense

I'm launching a new series of short videos and follow-up commentary for readers of suspense or thriller stories.

Is this you?
You find a book you like. You read it. You enjoy it. You put it on a shelf, toss it, give it away, return it to the library or wrap the fish in it, but your rarely read the novel more than once. Why not? You can learn a lot by reading a novel for the second or third time. For example, you enjoyed the book so much, you couldn't put it down. Ever wonder how the author kept your attention?

Starting with plot and character
The first topic in my series on reading suspense fiction is character-driven fiction versus plot-driven fiction. What's the difference? Why should you care as a reader? Enjoy the video.



Learn more by clicking here. And be sure to share with your friends by clicking on the social media buttons below.

Saturday, April 28, 2012

getting to know your characters

I've always been in awe of how one of my favorite authors Dostoevsky orchestrates such large casts of characters whose voices are distinct and constant (except when he intends to have them break their character mold, which they often do for various motives) and whose personalities can become as real and close to you as your own familys' and friends'.  Give him just one, two or three characters to work with, and he manages to go deeper than you ever wanted into their every crevice.  Your characters were not built in a day.  Remember that they have years of experiences, aspirations, traumas, etc. behind them.  Even if they're brand new, there's history in the world they live and the generations of shoulders they're standing on.

I've heard a number of ways to get to know who it is you are writing through, and about, in your story.  Of course, there is a plethora of inspiration in the real-life characters all around us.  We can draw from our own individual characteristics in different phases of our life.  Often our characters will be a similitude or mish-mash or an extreme version of people we know in real life, or wished we knew, or wished we didn't know...

Last night, our fearless leader Paul mentioned going through a hypothetical interview with each character, asking them questions and thinking of what they would answer, to get a sense for the voice of the characters.  I wondered why I had never taken this idea to paper, as I'm always thinking more about characterization and character development than of plot. (An important side note: remember that setting can also be treated as a character in itself that changes depending on whose point of view we are seeing through.  Setting has been described as simply the opinion of a character of where he/she is.)

Admittedly, some weak points of mine (somewhat uncharted territory for me), are dialogue and showing rather than telling.  Telling is easier.  There are times when telling is appropriate and necessary.  It's also usually a lot more boring, when it comes to knowing a person.  In this, I have to challenge myself to write longer, write more, to illustrate who this person is through examples of how they respond to life, rather than omnisciently splurging their hopes/dreams/fears and attitudes right away.

Friday, April 27, 2012

Putting it to paper.

      There are many ways a person can write a story.  There is no proper way or way that it has to be done.  Writing just more or less happens.
      I've found that the style I use best is the form in which you map it out first, find out where I'm going with the story before writing too much.  I started out with the 'write by the seat of your pants' style.  I couldn't figure out how I wanted to start my book so I started somewhere in the middle and just kept writing.
It wasn't until I took History of Theater in college that I figured out that I could start my book in the middle of the story.  The professor shared that when you watch a play you are witnessing a snippet of the character's whole story.  What he meant was that you weren't watching the character's entire life ie: birth, childhood, adolescence, and so forth.  So what you are seeing is the portion of the character's life pertinent to story of the play.
      Once I learned that, I decided that I would use what I've written as the beginning of my book.  From there I realized that I wasn't sure where I wanted the story to go.  Some writers are okay with that and it's fine.  My writer's blocks tend to deal with me not writing because I don't know what is going to happen in my story.
So my method is the story boarding style.  I have several white boards that I map the whole plot line of my book out on.  These plot points are not set in stone and I have changed them as I've gotten feedback and found out some plot points are weak or irrelevant to the story or characters.  You just can't set it in stone.  That will limit you too much, especially if your story takes a turn you hadn't anticipated earlier (which happens quite often).
      When I actual go to write, I pick a plot point that I feel like I can tease out into a scene.  It might be a large scene that is several pages in length or it could end up being only half a page just so I get the plot element into the story.  Once I'm done writing it down and typing it up, I go back to my white board and update the point with a little more elaboration so that when I go back to look at the board later I can remember easier how I expanded it.
      I am very visual with my planning.  I've drawn maps of the areas my characters have gone so that I can describe them better in the book.  When creating a new world it helps to remember where all your landmarks are in relation to each other.  Or while writing the second book of my series, I realized that I had a hard time remembering where certain characters were in their own story lines, relative to each other.  So I took one of my white boards and drew out a timeline for each character.  One time line above the other so that when I plotted the points of the timeline for each character, the points then showed, in more readily available format, where each character was.
     I'm not saying this is the best way to write a story, and I'm sure it doesn't work for everyone.  This is the way I set it up though and it keeps me on track.  That being said, I'm always curious about other writer's methods and ways I can try differently to keep the creativity flowing.

Monday, April 2, 2012

The Ending of Mass Effect

(If you haven't finished the game I apologize there are some SPOILERS in this discussion)

There has been this huge discussion about the recently released game Mass Effect 3.  It was a huge hit with game critics and an absolute turn down for players.  The biggest reason being the ending of the game.

I have played it through once and seen the possible endings of the game afterward from people recording their choices on YouTube.  While there are a lot of holes in the endings, particularly pertaining to the scene with the Normandy flying between Mass Relays, there is something that a lot of the people who played the Mass Effect line have left out.  The fact that not every story has a completely happy ending.

I felt fine with my choice and the end of the game.  With a series so immense as the Mass Effect series is, to accommodate for all the choices a player could have chosen while playing would have been astronomical.  But the true fact of the matter is, it is the writers of the story that have planned out what ending it will ultimately be.  The fact that the writers left an Easter egg at the end of one of the choices just means that that ending was the one they had planned the whole time.    Not to mention the possibility for future games and spin offs.  

Yes, I know that the game was made to shape the galaxy into how the player wanted to, like deciding which species gets to live and which doesn't or who you want to befriend or not.  But its similar to the saying, "you can't bring money with you".  Meaning that you can't take money with you through the grave.  So whatever you do in the game will ultimately not matter at the end because the threat you have to face at the end will either destroy you or leave you limping and bleeding afterwards.  Yes, limping and bleeding is better than being dead but what I'm saying is even if you've won you still had the crap beat out of you.

As many of the players who really looked into the game, aside from playing it through to romance some alien chick or shoot up space meanies, should know from the Star Trek franchise that there is sometimes a no win situation.  So when Shepard dies at the end and strands the massive fleet he brought with him to Earth that is a no win situation.  Yeah, the threat to the galaxy is gone but sacrifices had to be made to do so.  That's what Admiral Hackett had been saying for the entire game.

You may say you hate the ending of the series but what you're not seeing is that the writers did exactly what writers are supposed to do.  Draw out your emotions and feelings so that they can be felt by you and, if they can pull it off, those around you as well.  What the players are kicking and screaming about is that they didn't get a 'Hollywood Ending'.  Not every story has a 'Hollywood Ending' and that's great. Not having happy endings is something that people remember.

All of this is not to say that writers shouldn't take into consideration what their audience feels.  If they didn't, they would get lazy.  As we've all seen with absurd amount of remakes and reboots of older movies coming out of Hollywood.  If writers didn't take their audiences' views into consideration the literary world would dissolve into too few actually creative books.  Much like what is coming out of Hollywood.  This point may not be pointed at the writers as much as producers not willing to put out movies that are original either way there has to be new ideas to promote growth.  But back to my main point.  What I'm saying is that even though a story is the work of a writer, the writer still writes the story so that other people will read it.  There has to be a trust for the writers to write something that will move the audience, whether to make them happy or sad or even angry, and an understanding that if something is written with an upsetting ending that it will still be well written and not just a cop out.